TouchPoint
fun TouchPoint( id: Int, state: <Error class: unknown class>, positionInScreen: Point, positionInWidget: Point = Point.empty(), force: Float = 0.0f, radiusX: Float = 0.0f, radiusY: Float = 0.0f, rotationAngle: Float = 0.0f): TouchPoint
fun TouchPoint( id: Int, state: <Error class: unknown class>, positionInScreen: Point, positionInWidget: Point = Point.empty(), force: Float = 0.0f, radiusX: Float = 0.0f, radiusY: Float = 0.0f, rotationAngle: Float = 0.0f): TouchPoint
Creates a new instance of TouchPoint with the given parameters.
Since
8.0.0
Parameters
id
The unique identifier of the touch point. All touch events for this touch point must use the same identifier while it is active.
state
The state of the touch point.
positionInScreen
The position of the touch point relative to the screen.
positionInWidget
The position of the touch point relative to the widget.
force
The force applied at the touch point, in the range of 0..1
, where 0 indicates no pressure and 1 indicates maximum pressure.
radiusX
The X-axis radius of the touch ellipse.
radiusY
The Y-axis radius of the touch ellipse.
rotationAngle
The touch rotation angle.